#ifndef ENEMY_H
#define ENEMY_H

#include <QGraphicsPixmapItem>

class Enemy : public QGraphicsPixmapItem
{

public:
    explicit Enemy(QObject *parent = nullptr);
    Enemy(QPoint _pos,QPixmap _pixmap);
    int mMoveSpeed;
    int mShootSpeed;
    void EnemyMove(QPoint _dir=QPoint(0,1));

};

#endif // ENEMY_H
